Posted 01 December 2011 - 08:40 AM
Posted 01 December 2011 - 09:53 AM
I keep going back and forth with Marcin concerning one feature, he left off by asking me if it worked or not but I have not gotten around to testing it overnight, so I'll do that first thing today after I get some much needed sleep. If it's all-good for testing, I'll build the patch and we can get some players together to give it a run on the Dallas server this weekend.
Posted 01 December 2011 - 10:58 AM
Wow, you guys are doin work. Anyways, this will be a good excuse to spill over into 2.0 afterwards and maybe try to fill a server up all the way. 12 players on last night for a bit, so this weekend shouldn't be too dead.
Posted 02 December 2011 - 12:47 PM
We will send out another "Friday Night Fights" event on Steam tonight and see if, for once, we get more than one server going. I have wondered if we set our servers to 10 players max and the regular players would spread out by picking a server from those where you get good ping wouldn't help to get even more than 2 servers going. I guess we'll see how that works out.
I have some work to put in to the 2.1 patch today, so it'll be ready for testing tomorrow as well as through the weekend. Tonight we be sort of an awareness campaign for the 2.1 play testing over the weekend.
Posted 05 December 2011 - 06:21 PM
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